My questions are this: If they were/are planning on having real audio-loops that utilize chord recog. and are time stretched.., then applying that into a style format, how much RAM were they planning on putting in this puppy?
Are these audio loops going to be perm. in ROM, or will they be streamed from a HD? I would imagine using real audio loops in the mannor they want.., along with other features within real-time playing would eat the crap out of a boards CPU. Perhaps they realized they're going to need a little more horsepower than they initially thought, which then increases production costs, and requires another look at the software/hardware configurations. Of course a cost that would also be passed to the consumer as well.
Wouldn't it be nice fellas to have these closed arrangers running 2 gigs of ram and more... Unless they already are and I missed the memo.
[This message has been edited by squeak_D (edited 10-28-2008).]
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