the user kit is saved with sound memory, so a performance save/load will replace any edit with the new information, to test initialise, choose user kit, sound edit, change C1 1st volume to 127, write, performance save 1, change C1 1st volume to 60, write, performance save 2. Initialise again, user drum is at 96, load file 1, user drum is at 127, load file 2, user drum is at 60.

The edit functions are naturally applicable to drum sounds but the basic concepts are just the same as the normal sound edit suite, just missing the pitch over time suite.

[This message has been edited by technicsplayer (edited 05-17-2008).]