Convolution reverb involves extracting the reverb characteristic from a sample and applying it to a new sound. It requires playing a known impulse (eg. white noise or pistol shot ) into a space, recording it and then analysing the behavior of the sound in that space and using that information to digital recreate that reverb for a new sound source.

For example a convolution impulse could be created in the Albert Hall then the convolution impulse response would be used to apply the reverb characteristcs of the Albert Hall to your own music.


Obviously you wouldn't need to go to the Albert Hall yourself but just get the Convolution Impulse Response file that had been created there and use it with software that supports synthesizing reverb from those files.


[This message has been edited by Nigel (edited 09-28-2010).]