Hi,
The deal is, my music collaborator and I were talking about all the new patches I just downloaded onto my XP. I want to know your thoughts on his theory...whether you think it's true or not. Here it is:
HIS THEORY: The patches that are downloaded off of the net are made from the same waveforms that are already on the XP you have. They're just EFX'ed different and run through all the different filters on the XP to make their sounds unique and to make them sound like some of the patches off of the expansion boards. Hence, using a lot more of the XP's memory and power than if you were to just install the optional expansion boards. The patches on the optional expansion boards are made from all NEW waveforms that are specific to each expansion board, and that get added to your XP only when you install those boards. When you take them out, the waveforms are no longer on your XP. (Which makes sense)
Questions I posed: You can't load waveforms into the User banks on the XP? You can load patches into your user banks...but not waveforms? How could this be true if each patch is made of waveforms, and you are able to download the patches? Aren't you able to create waveforms on the XP? IF so...why wouldn't the Patches you download into your user banks that are supposedly Patches off of some of the expansion boards - why wouldn't they have the same waveforms as the ones on the expansion boards and sound the same? I am very confused on this subject. Please help!
Okay, the reason for the theory:
When one person on their XP uses a sound off of one of their expansion boards to make a song, ...
and then copies that song onto a disk to give to another person who also has an XP, but who does NOT have that same expansion board - the sound (patch) will not sound when the other person plays it on their board because they don't have that expansion board. Hence, they have to substitute the missing patch with a patch of their own.
But, downloading a song into the XP isn't the same as downloading a patch. WHen you download a song, the XP looks for that specific patch that you used in one of the expansion slots. If they aren't there, the XP won't find that sound of course.
Okay...give it a shot! What exactly is the answer to this?
[This message has been edited by stillme (edited 12-29-2001).]